Company Performance Metrics
- Marzhan Balabek: PR - manager
CodiPlay is a practice-oriented educational complex solution for teaching schoolchildren programming through mobile games and IoT constructors. It is designed for mastering the basic principles of coding using only a smartphone. Fascinating games help students understand the basics of algorithms, sequences, loops and conditional expressions, as
well as develops algorithmic thinking and pattern recognition. In the mobile application a student can visually assemble an IoT constructor using block code elements, connect circuits and simulate the work of algorithms, then assemble the constructor in real life, upload his code to the Arduino uno controller from a smartphone and create different IoT gadgets. The CodiPlay curriculum has been designed based on STEAM and Maker Education, it consists of different levels of complexity, which is suitable for children from 6 to 17 years old. The project is a complex product of CodiPlay mobile application, CodiTeach educational web platform and CodiKit gadget creation kits implemented by means of business model of licensing - business model of software sale and use, when the supplier develops a web application and manages it independently, giving the customer access to the software via the Internet. Product Description: - CodiPlay mobile application for iOS and Android operating systems; - CodiTeach educational web platform for teachers; - CodiKit IoT kits.